| Technical Details: Xbox 360 Box Art Developer: Realtime WorldsPublisher: Microsoft Game Studios Genre: ActionRelease Date: 2/20/2007 (US)Console: Xbox 360Platinum HitXbox 360 Exclusive
Game Features Crackdown pushes the action-driving
hybrid genre into the next generation with the first ever truly 3-D
playground. Enforce justice by any means necessary in Pacific City, a
crime-ridden urban center primed to explode and ready for you to
explore. Enter an interactive world where anything can be used as a
weapon as you clean up the streets the only way you know how. Your way. Developed
by Scotland’s Real Time Worlds exclusively for Microsoft Game Studios
and the Xbox 360 console, Crackdown is the brainchild of Dave
Jones, the creative genius behind many innovative game titles.
- True
next-gen visuals: Harnessing the amazing power of Xbox 360, Crackdown players enforce justice against the backdrop of a crime-ridden
metropolis that is massive in scale and meticulous in detail. The game's
unique presentation employs a highly stylized rendering technique that
turns it into a living, breathing graphical novel.
- Double
the mayhem: From the initial conception, Crackdown has been built to feature a dynamic and engaging co-op experience for
double the action, carnage, and intensity.
- Free-form
gameplay: For the first time ever, every inch of an urban
playground has been designed for you to explore and exploit. Use any
route necessary as you take down the crime syndicates, going under,
around, or through the environment however you choose.
- Over-the-top
action: Get the job done, no matter what it takes. Any
strategy or tactic is acceptable, so long as you re-claim the streets.
Unleash the awesome powers of your agent, developing his full genetic
potential, becoming faster and stronger, learning bone-crushing moves,
using outrageous weapons, and defying certain death at every turn.
- Environmental
weaponry: Low on ammo? Never a problem. Thanks to an amazing
amount of props and a deep physics system, you can use whatever you get
your hands on as a weapon: Trash cans, vehicles, even people. Set the
scene for mass destruction with a game that remembers your actions
better than you do. Gather vehicles to assemble barricades, build epic
piles of explosives, push it to the limit. Crackdown can take
it.

Official Game Synopsis
"All justice. No Restraints" .
As a genetically enhanced agent of justice, it's your job to rid the city of crime - by any means necessary. You're the extreme solution to an extreme problem, as you attempt to take out 21 gang bosses and restore order to a sprawling metropolis teeming with lawlessness and strife.
Official Soundtrack
The main theme of the
game is 'Paradise Bird Theory' by DJ Krush.
Crackdown features over
100 tracks of electronica
and sample-based music by a number of
independent and video game musicians, including Amon
Tobin, Atlas Plug, Celldweller
and Hybrid.
Music supervisor Peter Davenport was in charge of selecting the music
for the game, a task that took three years to complete.
Davenport was allowed to select music from any source given the premise
and missions within the game, and worked with the audio leads at
Realtime Worlds to shape the full soundtrack, keeping it to a "dark and
ominous" vibe, rather than "super high energy". 
The soundtrack can be downloaded off numerous sites
There is a wide variety of music in Crackdown from a number of different
artists. In total there are 105 songs. The songs can be heard when
driving in a vehicle or when standing near some vehicles. Below is a
list of the songs from each artist:
A1 People Black Ice Crash Evil Knievel Rhythm Machine
Absynthesis Crawl (Instrumental Mix)
Albrecht Drowned Under Influence
Albrecht Kunze Monochrom Juno
Amon Tobin El Wraith Escape Mission Rosies Sultan Drops
Aphrodite Boomtown Calcutta
Atlas Plug Around The World Get Rolled On Halfway Til Bliss Rule The World The Ace, The Only
Auto Agression iir filter 3 Tempel 3
Celldweller Afraid This Time Fade Away Frozen So Sorry To Say The Last Firstborn
Control Machete Andamos Andamos Asi Son Mis Das Bandera Bien Bien Comprendes Mendes? Danzon El Genio Del Dub El Son Divo Grin-Gosano Humanos Mexicanos Si Senor Toda La Casa
Curve Get Me Through This In Disguise
Daniel Lenz Demolition Down Massive Mellow Push Scarey Cherry The Krystal
Daniel Lenz Psykohed To The Line
Deadly Avenger Wild Chilies
Dieselboy Barrier Break
Dismantled Breed To Death The Swarm (Daedal Remix)
DJ Accucrack Freak Flag
DJ Krush Gokurakucho Ron a/k/a Paradise Bird Theory featuring Sunja Lee Sonic Traveler featuring Tunda Ayanyem Tokino Tabiji Trihedron featuring Opus
DJ Krush and Mr. Lif Nosferatu with Mr. Lif
DJ Krush and Shinichi Kinoshita Beyond Raging Waves with Shin’ichi Kinoshita
DJ Krush, Tatsuki and Tobias Wilner Decks-Athron with Tatsuki
DJ Vadim Something To Feel?
DJ Zinc Voodoo
FC Kahuna Glitterball
Flesh Field Uprising
Freak XXI P.I.N
Hybrid Higher Than A Skyscraper Higher Than A Skyscraper (Orb’s Towers of Babel remix) Higher Than A Skyscraper (Hybrid Twitch & Sweat remix)
Julian Beeston Android Rock Internal Intrigue
Kinky Do You Like It? Ejerico No. 16 Mas Mirando De Lado The Headphonist (Gil Vocal)
Korn+Flake Reife Fruchte TV Wanna Be
Kultur Shock Alma
mind.in.a.box Questions (Scorch Mix)
Molotov Apocalypshit El Mundo Here We Kum Karmara Molotov Cocktail Party Nero No Manches Mi Vida Parasito Polkas Palabras Step Off
OmTheory Bad Em Lost Relevancy Slickster
Robert Miles Release Me
Robert Miles and Trilok Gurtu Inductive
Shiznaptic Dead Inside The Cell
Stromkern Can't Believe Slow Cascade
Supercruizer Jetstream
Sussan Bade Saba
The Drawbacks Peligro Minus Yes For An Answer
Tobin Cat People
Toby Mac Extreme Days Get This Party Started Momentum Yours
On February 19, 2007 a
free downloadable pack was made available for
the game. The pack includes four new playable male agents, three of whom
have unique, upgradable headgear.
A free update was released on
May 11, 2007 which allows the player to reset gangs, makes it easier to
find orbs, improves stunt ring visibility, enhances targeting and camera
angles when driving, and provides several other minor fixes. This
update also includes a new ground strike attack.
Two packs of
downloadable content were released on May 10, 2007."Gettin' Busy" bonus pack, available for 400 Microsoft Points
(US$5), introduces new vehicles and
weapons, new side missions, and street racing. As of September 6, 2007,
the "Gettin' Busy" pack has been purchased from Xbox Live around 200,000
times.
The "Free-For-All" pack, which is available free, adds a mode called
"Keys to the City" to the main menu. It allows the player to impound any
vehicle and store it at the Agency and allows the player to enter a
"Keys to the City" mode that allows them to alter the Agent's statistics
or create several items, and other effects, but disables progress
within the game.
Unfortunately, the
May 2007 title update and downloadable content
were linked to a glitch which reset a number of players' saved games
when they played the game's co-operative mode. The developers apologized
for the glitch and offered a temporary workaround, however, saved games
already lost to the glitch were not recoverable.
On May 16, 2007, a further title update was released, resolving the
issue, in addition to fixing issues with access to the Halo 3
beta.
Some of the new weapons and Agency vehicles that are in the DLC packs.

Game ReceptionCrackdown received generally positive reviews from game
critics who praised the open-world approach. Reviewers commented highly
on the graphics of the game, both in its detailed city and large draw
distances, and the cel-like shading of the characters; 1UP
said that "it's just better to let a game approach reality on its own
aesthetic terms than to go hyperrealistic".X-Play
stated, "It’s an absolute blast to play, and arguably one of the finest
superhero games made thus far",
and IGN
stated, "Overall the thrill of jumping like a mutant kangaroo from
rooftop to rooftop is unrivaled!"
The co-op play feature over Xbox Live was well received; Eurogamer
wrote, "Being able to pick and leap into any of your friends' or even
complete strangers' cities is likely to keep that buzz going though",
and 1UP agreed, remarking "That it represents the best, if not the
first, online multiplayer sandbox game on a console is just gravy".
Reviews did critique the lack of any appreciable story within the game,
and how short the core game itself may be; IGN argued "Crackdown
won't last that long, it's uneven, and the story and the music are weak
sauce".
Crackdown was not
expected to be a good game, due to it being
tied to the anticipated Halo 3 multiplayer beta.
However, the game surpassed many expectations; in his review, GameSpy's
Gabe Graziani asked readers the rhetorical question; "Notice that I
didn't mention the Halo 3 beta offer during this whole article?
That's because it's completely irrelevant when looking at Crackdown,
it's a solid game that delivers exactly what it promises: a giant
sandbox to blow the crap out of".
The game was named the
2007 BAFTA "Best
Action and Adventure Game" and "Best Use of Audio".
and also won the "Best Debut" award at the 2008 Game Developers Choice
Awards.
The game received the Innovation Award at the 2007 Develop Awards, held
by Develop magazine.
Game Informer listed it as one of the top 50 games of
2007, citing its unique experience and several other elements. They
listed the agents as the number eight top heroes of 2007 and climbing
the tallest building in the city as the number nine top moment of 2007.
The current list of reviewers and what scores they gave the game:AVERAGE REVIEW: 8.07 / 10
X-Play - 5/5 Gamesmaster - 92% Official Xbox Magazine UK - 9/10 TeamXbox - 9 Eurogamer - 9/10 GamePro - 4.5/5 Xbox Addict - 4.4/5 3D Avenue - 4.5/5 Gaming Age - A- 1up
- 9, 8.5, 7.5 JustPressPlay - 9/10 GamingExcellence - 9/10 Worth Playing - 9/10 Famitsu - 34/40 Console Game World - 88/100 360Zine - 88% UnderGroundOnline - B+ Computer and Video Games UK - 8.7/10 GameInformer - 8.5/10 GameZone - 8.5/10 Extreme Gamer - 8.5/10 Wham Gaming - 8.4/10 Electronic Gaming Monthly - 8.3/10 Xbox World Australia - 83/100 EDGE - 8/10 IGN - 8/10 GameDaily - 8/10 PALGN AU - 8/10 GamesTM - 8/10 Official Xbox Magazine - 8/10 (*new score in
March 07) Xbox 360 Advanced - 8.5/10 Daily Game - 8.4/10 360 Gamer Magazine UK - 8/10 MS Xbox World - 8/10 GameSpy - 4/5 Yahoo! Games - 4/5 The Onion - B Gamespot - 7.8 Planet Xbox 360 - 7.5/10 Australian GamePro - 7.5/10 Gamer Within - 7/10 GameTrailers - 7.5/10
Sales Crackdown premiered to very strong sales. During the week
of
its worldwide release of February 22, 2007, it was the top selling
Xbox 360 game in North America, Japan, and the UK.
The game was the top selling game in North America for the month of
February 2007, selling 427,000 units.
Ultimately, by the end of 2007, the game sold 1.5 million copies
worldwide.
The game is not sold in Germany due to the USK's decision not to
rate the game; according to GameSpot,
this was due to pending legislation at the time to create criminal
penalties for games that included "cruel violence on humans or
human-looking characters".
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