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Technical Details:



Xbox 360 Box Art

Developer: Realtime Worlds
Publisher: Microsoft Game Studios
Genre: Action
Release Date: 2/20/2007 (US)
Console: Xbox 360
Platinum Hit
Xbox 360 Exclusive

Game Features
Crackdown pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Enforce justice by any means necessary in Pacific City, a crime-ridden urban center primed to explode and ready for you to explore. Enter an interactive world where anything can be used as a weapon as you clean up the streets the only way you know how. Your way. Developed by Scotland’s Real Time Worlds exclusively for Microsoft Game Studios and the Xbox 360 console, Crackdown is the brainchild of Dave Jones, the creative genius behind many innovative game titles.


  • True next-gen visuals: Harnessing the amazing power of Xbox 360, Crackdown players enforce justice against the backdrop of a crime-ridden metropolis that is massive in scale and meticulous in detail. The game's unique presentation employs a highly stylized rendering technique that turns it into a living, breathing graphical novel.
  • Double the mayhem: From the initial conception, Crackdown has been built to feature a dynamic and engaging co-op experience for double the action, carnage, and intensity.
  • Free-form gameplay: For the first time ever, every inch of an urban playground has been designed for you to explore and exploit. Use any route necessary as you take down the crime syndicates, going under, around, or through the environment however you choose.
  • Over-the-top action: Get the job done, no matter what it takes. Any strategy or tactic is acceptable, so long as you re-claim the streets. Unleash the awesome powers of your agent, developing his full genetic potential, becoming faster and stronger, learning bone-crushing moves, using outrageous weapons, and defying certain death at every turn.
  • Environmental weaponry: Low on ammo? Never a problem. Thanks to an amazing amount of props and a deep physics system, you can use whatever you get your hands on as a weapon: Trash cans, vehicles, even people. Set the scene for mass destruction with a game that remembers your actions better than you do. Gather vehicles to assemble barricades, build epic piles of explosives, push it to the limit. Crackdown can take it.



Official Game Synopsis

"All justice. No Restraints" .

As a genetically enhanced agent of justice, it's your job to rid the city of crime - by any means necessary. You're the extreme solution to an extreme problem, as you attempt to take out 21 gang bosses and restore order to a sprawling metropolis teeming with lawlessness and strife.   

Official Soundtrack

The main theme of the game is 'Paradise Bird Theory' by DJ Krush.

Crackdown features over 100 tracks of electronica and sample-based music by a number of independent and video game musicians, including Amon Tobin, Atlas Plug, Celldweller and Hybrid. Music supervisor Peter Davenport was in charge of selecting the music for the game, a task that took three years to complete. Davenport was allowed to select music from any source given the premise and missions within the game, and worked with the audio leads at Realtime Worlds to shape the full soundtrack, keeping it to a "dark and ominous" vibe, rather than "super high energy".


The soundtrack can be downloaded off numerous sites


There is a wide variety of music in Crackdown from a number of different artists. In total there are 105 songs. The songs can be heard when driving in a vehicle or when standing near some vehicles. Below is a list of the songs from each artist:

A1 People
Black Ice
Crash
Evil Knievel
Rhythm Machine

Absynthesis

Crawl (Instrumental Mix)

Albrecht

Drowned Under Influence

Albrecht Kunze

Monochrom Juno

Amon Tobin

El Wraith
Escape
Mission
Rosies
Sultan Drops

Aphrodite

Boomtown
Calcutta

Atlas Plug

Around The World
Get Rolled On
Halfway Til Bliss
Rule The World
The Ace, The Only

Auto Agression

iir filter 3
Tempel 3

Celldweller

Afraid This Time
Fade Away
Frozen
So Sorry To Say
The Last Firstborn

Control Machete

Andamos Andamos
Asi Son Mis Das
Bandera
Bien Bien
Comprendes Mendes?
Danzon
El Genio Del Dub
El Son Divo
Grin-Gosano
Humanos Mexicanos
Si Senor
Toda La Casa

Curve

Get Me Through This
In Disguise

Daniel Lenz

Demolition Down
Massive Mellow
Push
Scarey Cherry
The Krystal

Daniel Lenz Psykohed

To The Line

Deadly Avenger

Wild Chilies

Dieselboy

Barrier Break

Dismantled

Breed To Death
The Swarm (Daedal Remix)

DJ Accucrack

Freak Flag

DJ Krush

Gokurakucho Ron a/k/a Paradise Bird Theory featuring Sunja Lee
Sonic Traveler featuring Tunda Ayanyem
Tokino Tabiji
Trihedron featuring Opus

DJ Krush and Mr. Lif

Nosferatu with Mr. Lif

DJ Krush and Shinichi Kinoshita

Beyond Raging Waves with Shin’ichi Kinoshita

DJ Krush, Tatsuki and Tobias Wilner

Decks-Athron with Tatsuki

DJ Vadim

Something To Feel?

DJ Zinc

Voodoo

FC Kahuna

Glitterball

Flesh Field

Uprising

Freak XXI

P.I.N

Hybrid

Higher Than A Skyscraper
Higher Than A Skyscraper (Orb’s Towers of Babel remix)
Higher Than A Skyscraper (Hybrid Twitch & Sweat remix)

Julian Beeston

Android Rock
Internal Intrigue

Kinky

Do You Like It?
Ejerico No. 16
Mas
Mirando De Lado
The Headphonist (Gil Vocal)

Korn+Flake

Reife Fruchte
TV Wanna Be

Kultur Shock

Alma

mind.in.a.box

Questions (Scorch Mix)

Molotov

Apocalypshit
El Mundo
Here We Kum
Karmara
Molotov Cocktail Party
Nero
No Manches Mi Vida
Parasito
Polkas Palabras
Step Off

OmTheory

Bad Em
Lost Relevancy
Slickster

Robert Miles

Release Me

Robert Miles and Trilok Gurtu

Inductive

Shiznaptic

Dead Inside
The Cell

Stromkern

Can't Believe
Slow Cascade

Supercruizer

Jetstream

Sussan

Bade Saba

The Drawbacks

Peligro Minus
Yes For An Answer

Tobin

Cat People

Toby Mac

Extreme Days
Get This Party Started
Momentum
Yours



Downloadable Content

On February 19, 2007 a free downloadable pack was made available for the game. The pack includes four new playable male agents, three of whom have unique, upgradable headgear. A free update was released on May 11, 2007 which allows the player to reset gangs, makes it easier to find orbs, improves stunt ring visibility, enhances targeting and camera angles when driving, and provides several other minor fixes. This update also includes a new ground strike attack.

Two packs of downloadable content were released on May 10, 2007."Gettin' Busy" bonus pack, available for 400 Microsoft Points (US$5), introduces new vehicles and weapons, new side missions, and street racing. As of September 6, 2007, the "Gettin' Busy" pack has been purchased from Xbox Live around 200,000 times. The "Free-For-All" pack, which is available free, adds a mode called "Keys to the City" to the main menu. It allows the player to impound any vehicle and store it at the Agency and allows the player to enter a "Keys to the City" mode that allows them to alter the Agent's statistics or create several items, and other effects, but disables progress within the game.

Unfortunately, the May 2007 title update and downloadable content were linked to a glitch which reset a number of players' saved games when they played the game's co-operative mode. The developers apologized for the glitch and offered a temporary workaround, however, saved games already lost to the glitch were not recoverable. On May 16, 2007, a further title update was released, resolving the issue, in addition to fixing issues with access to the Halo 3 beta.


Some of the new weapons and Agency vehicles that are in the DLC packs.








Game Reception
Crackdown received generally positive reviews from game critics who praised the open-world approach. Reviewers commented highly on the graphics of the game, both in its detailed city and large draw distances, and the cel-like shading of the characters; 1UP said that "it's just better to let a game approach reality on its own aesthetic terms than to go hyperrealistic".X-Play stated, "It’s an absolute blast to play, and arguably one of the finest superhero games made thus far", and IGN stated, "Overall the thrill of jumping like a mutant kangaroo from rooftop to rooftop is unrivaled!" The co-op play feature over Xbox Live was well received; Eurogamer wrote, "Being able to pick and leap into any of your friends' or even complete strangers' cities is likely to keep that buzz going though", and 1UP agreed, remarking "That it represents the best, if not the first, online multiplayer sandbox game on a console is just gravy". Reviews did critique the lack of any appreciable story within the game, and how short the core game itself may be; IGN argued "Crackdown won't last that long, it's uneven, and the story and the music are weak sauce".

Crackdown was not expected to be a good game, due to it being tied to the anticipated Halo 3 multiplayer beta. However, the game surpassed many expectations; in his review, GameSpy's Gabe Graziani asked readers the rhetorical question; "Notice that I didn't mention the Halo 3 beta offer during this whole article? That's because it's completely irrelevant when looking at Crackdown, it's a solid game that delivers exactly what it promises: a giant sandbox to blow the crap out of".

The game was named the 2007 BAFTA "Best Action and Adventure Game" and "Best Use of Audio". and also won the "Best Debut" award at the 2008 Game Developers Choice Awards. The game received the Innovation Award at the 2007 Develop Awards, held by Develop magazine. Game Informer listed it as one of the top 50 games of 2007, citing its unique experience and several other elements. They listed the agents as the number eight top heroes of 2007 and climbing the tallest building in the city as the number nine top moment of 2007.

The current list of reviewers and what scores they gave the game:

AVERAGE REVIEW: 8.07 / 10

X-Play - 5/5
Gamesmaster - 92%
Official Xbox Magazine UK - 9/10
TeamXbox - 9
Eurogamer - 9/10
GamePro - 4.5/5
Xbox Addict - 4.4/5
3D Avenue - 4.5/5
Gaming Age - A-
1up - 9, 8.5, 7.5
JustPressPlay - 9/10
GamingExcellence - 9/10
Worth Playing - 9/10
Famitsu - 34/40
Console Game World - 88/100
360Zine - 88%
UnderGroundOnline - B+
Computer and Video Games UK - 8.7/10
GameInformer - 8.5/10
GameZone - 8.5/10
Extreme Gamer - 8.5/10
Wham Gaming - 8.4/10
Electronic Gaming Monthly - 8.3/10
Xbox World Australia - 83/100
EDGE - 8/10
IGN - 8/10
GameDaily - 8/10
PALGN AU - 8/10
GamesTM - 8/10
Official Xbox Magazine - 8/10 (*new score in March 07)
Xbox 360 Advanced - 8.5/10
Daily Game - 8.4/10
360 Gamer Magazine UK - 8/10
MS Xbox World - 8/10
GameSpy - 4/5
Yahoo! Games - 4/5
The Onion - B
Gamespot - 7.8
Planet Xbox 360 - 7.5/10
Australian GamePro - 7.5/10
Gamer Within - 7/10
GameTrailers - 7.5/10


Sales
Crackdown premiered to very strong sales. During the week of its worldwide release of February 22, 2007, it was the top selling Xbox 360 game in North America, Japan, and the UK. The game was the top selling game in North America for the month of February 2007, selling 427,000 units. Ultimately, by the end of 2007, the game sold 1.5 million copies worldwide. The game is not sold in Germany due to the USK's decision not to rate the game; according to GameSpot, this was due to pending legislation at the time to create criminal penalties for games that included "cruel violence on humans or human-looking characters".




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